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COMP1720/6720 Assignment 1- Monster that moves in p5 Solution

 create a monster that moves in p5
In this assignment you will create a monster that moves in p5.js.
Your goal is to make a monster that’s interesting, coherent, and has personality. It should seem like there’s a character behind your monster, that it’s more than a bunch of shapes on screen. Think carefully about how you use colour and shapes to create an interesting and coherent monster. Think about how you can use movement to communicate personality.
This isn’t meant to be a scary assignment, it’s just a chance to get started with making small works of art in p5. You don’t have to be completely on top of coding yet to have a great submission.
Requirements Your monster submission must:
be a monster: it can be biological, mechanical, energy-based, anything, but some kind of non-human creature be interesting and coherent: use what you know about drawing shapes and colours in p5 to make your monster an artwork that grabs the viewer’s attention have personality: it should seem like there’s depth and character to your monster, that it’s more than a bunch of shapes thrown on the screen. move: in some way to help engage the viewer, using frameCount or other methods. be an 800x800 p5.js sketch. include a monster.png file (a static image of your monster) include the code in the usual sketch.js file include an artist statement (max 200 words) describing your artwork include a references.md file with at least two references these can be from classmates, artworks, books, online sources, any reference is fine as long as there are two (or more) of them. anything that is not your own work must be included in the references.md file You can include a background (behind your monster), if you want, but it’s not a requirement.
And a few “must notsâ€:
must not use image: this assignment is about p5’s drawing functions, not using images. Do not use loadImage or image() in your assignment. must not use sound. must not use interaction: this is a dynamic artwork, but not interactive art. No user-interaction allowed. The artist statement Your submission must include a short (max 200 words) artist statement. This is a short document, written in the first person, which explains:
What your artwork is. Why it is an artwork. The artist statement is your chance to tell us what is interesting and artistic about your submission—don’t assume that we can guess. It’s you chance to explain how and why your work is interesting, coherent, and has personality.
You won’t receive a separate mark for the artist statement, but it will be used to judge how successful your submission is as a work of art and your abilty to design and construct a computer-based artwork. Getting started Here’s the process for working on the assignment: fork & clone the assignment 1 repo add whatever code you like to make a cool/interesting monster when you run the sketch, hitting spacebar will save a still image of the sketch (as a monster.png file in your Downloads folder)
when you’re happy with your monster.png, copy it into your assignment 1 folder (this will overwrite the previous version) and commit the new version to the repo (and push it up to the GitLab server)
One thing to note is that there are some “checks†which the GitLab server runs to help you out. So if you get a pipeline failed email, then have a look at the FAQ.
Submission checklist my project satisfies the requirements
my completed assignment has been pushed to the GitLab server, and all the required files (your versions of artist-statement.md, references.md, monster.png and sketch.js) have made it to the server my references.md file includes at least two references, and everything not mentioned in there is my own work
i have viewed my submission on the test URL and it displays correctly
FAQ

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