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ENSF337-Lab 9 Solved

This exercise introduces a C++ linked list class that uses a class type Node instead of struct type. Which means, node objects must be created by calling its constructor, and its data member can be accessed only by calling its member function (getters and setters). In addition to a Node pointer, class SimpleList uses another data member that keeps track of the number of nodes inserted into the list. This additional piece of information allows us to implement operations such as removing a node from ith position in the list or inserting a node into the ith position.  For the purpose this exercise, if an object of SimpleList has n nodes, we consider the first node is located at the position 0 and the last node at the position n-1 (similar to the concept of arrays).  

A Brief Note on C++ nullptr 
Since C++11 there has been a replacement for NULL (defined constant for zero), whenever its supposed to be used for a pointer type. This new keyword is: nullptr. This change is due to an ambiguity that can happen when an integer zero is used as an integer constant and as a value for a pointer. Because C++ is a language that supports function overloading, the issue of ambiguity can arise in situations as follows. Lets assume we have two functions overloaded as follows: 

void foo (char*); void foo(int); 

The call: foo(NULL); generates an ambiguity error since this call can be resolved to both functions. Moreover, since C++ forbids implicit conversion from void* to other pointer types, this new keyword, nullptr, serves as a distinguished null pointer constant. 

Please note in some systems you may need to use the following command to switch to C++11, compiler to recognize the nullptr keywork: 

  g++ -std=c++11 –Wall … 

Download the files SimpleList.cpp, SimpleList.h, node.cpp, node.h, and lab9_exA.cpp from D2L. Read these files carefully, then draw AR diagrams for points in member functions set_next (located in node.cpp), push_front, both at functions, and copy (five points in total). You should draw diagrams at these points, when the program reaches there for the first time.


Notes: 

•       Points in this exercise are not numbered and you need to trace the program very carefully, line by line, to reach each point without missing any of them.   

•       In your diagrams you should indicate the actual order-number of the point that is called (Point 1, 2, 3, and so on).


Exercise B: C++ File I/O
 he objective of this exercise is to help you the basics of file I/O in C++

Download the files lab9ExB.cpp from D2L. If you read this file carefully you will relize that this simple

C++ program creates a binary file that contain several records, where each record is an object of a struct type called City. The program contains several functions; the implementation of one of them called print_from_binary is missing. This function is supposed to read the content in the binary file created by the program and print the records in the following format:

 

Name: Calgary, x coordinate: 100, y coordinate: 50  

Exercise C: Using C++ library classes, vector and string 
The objective of this exercise is to gain some experience in understanding the C++ library classes, vector, and string.  

Download the files lab9ExC.cpp from D2L.  In this file there is a declaration of vector <string>.  If you compile and run this program it creates the following output
ABCD 

EFGH 

IJKL 

MNOP 

QRST  
Lets visualize this output as a matrix of letters (5 rows and 4 columns):
A
B
C
D
















Your job is to complete the definition of the function called transpose that creates a new object of vector<string> where its strings are the transpose of the original vector:





















To test your program you can change the values of the constants ROWS and COLS, in the main function to make sure your function works with other sizes of the String_Vector.

Exercise D: Working with Array of Pointers 
Download the file lab9ExD.cpp from D2L, and read it carefully to understand what it does. Then:

1.  Draw a memory diagram for point 1

2.  Predict what is the program output at point one.  

3.  Compile and run the program to find out if your prediction is correct.

4.  Read the function interface comment and the definition of function insertion_sort, which sorts an array of n integers. Its function prototype is as follows:

void insertion_sort(int *int_array, int n); 

5.  Change the pre-processor directive #if 0 to #if 1, and write the definition of the other overloaded definition of insertion_sort with the following prototype:  

void insertion_sort(const char** str_array, int n); 

The first argument of this function is a pointer that points to an array of n C-strings. The job of the function is to rearrange the pointers in str_array in a way that, lexicographically: str_array[0] points to the smallest string,  str_array[1] points to the second smallest,..., str_array[n-2] points to second largest, and finally str_array[n-1] points to the largest string.  

The following code segment shows the concept of rearranging the pointers in an array of pointers, and referring to their target strings in a non-decreasing order:
const char* str_array[3] = {“xyz”, “klm” , “abc”} 
const char* tmp = str_array[0]; str_array[0] = str_array[2]; str_array[2] = tmp; 
or(int j=0; j < 3; j++)    cout << str[i] << endl;  
And, here is the output of this code segment:  
abc klm xyz 

Exercise E: Pointer-to-Pointers and Command-line Arguments
Up to this point in our C or C++ programs we have always used the main function without any argument(s).  However, C and C++ support a means to pass some information to a program via command-line arguments.  A set of good examples of the programs that use this feature of C/C++ is Linux and Unix commands such as: cp, mv, g++.  For example, the following cp command receives the name of two file, and makes f.dat as a copy of f.txt:  

cp f.txt f.dat
The first token in the above cp-command is the program’s executable filename followed by two other pieces of information that can be used by the program.  How does it work?

To access the command-line arguments, a C/C++ main function can have argument as follow:  
 int main(int argc, char **argv) 

    // MORE CODE       return 0; 
Where, argc is an integer that holds the number of tokens on the command-line. As an xample, in the abovementioned cp-command the value of argc is 3. The delimiter to count for the number of tokens on the command- line is one or more spaces. The second argument is a pointer-to-pointer, which points to an array of pointers. Each pointer in this array points to one of the string tokens on the command line. The following figure show how argv[0], argv[1], and argv[2] point to the tokens on the command line:

The exact location of the memory allocated for command-line arguments depends on the underlying OS and the compiler, but for most of the C/C++ systems it is a special area on the stack that is not used for the activation records.  

1. Download files matrix.h, matrix.cpp, and lab9ExE.cpp, from D2L.


2.Read these files carefully to understand how the class Matrix dynamically allocates memory for an arrayof-pointers called matrixM. Each element of this array is supposed to point to a dynamically allocated array of doubles.  

The class Matrix also contains the following private data members: rowsM: which holds the number of rows in a matrix object colsM: which holds the number of columns in a matrix object sum_rowsM: is a pointer to double that is supposed to point to an array which is used for storing the sum of the values in each row of the matrix.  

 

sum_colsM: is a pointer to double that is supposed to point to an array which is used for storing the sum of the values in each column of the matrix.

3. g++ matrix.cpp lab9ExE.cpp –o matrix  

4. Then run the program using the following command:

 

/matrix.exe  3  4  

5.       The given program will use the command-line argument to create an object of class Matrix with 3 rows and 4 columns. Here is picture of such an object, called x:

6.       Check the program output and review the given codes again to understand how the constructor and other given member functions of class Matrix work. The above picture is an example of the product that will be generated by the constructor.   

7.   Now in the main function change the preprocessor directive #if 0 to if 1.  

8.    Compile the program and run it again with the command-line arguments for the number of rows and columns, and check the output again. Now you will see some messages that indicates four member functions of class Matrix are incomplete/defective (sum_of_rows, sum_of_cols, copy, and destroy).

Your job in this exercise is to complete all those incomplete functions and get rid of those messages.

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