$29.99
EE450 Socket Programming Project
Part2
OBJECTIVE
PROBLEM STATEMENT
In this part of the project, you will implement socket programming between servers using UDP.
There are three backend servers, A and B, which communicate with the main server through UDP. Because the storage space and computation resources of the main server are limited, the required information is stored in three backend servers. Each backend server stores a data file, dataA.txt for server A, dataB.txt for server B, dataC.txt for server C. The data file contains Department names and student IDs. Main server first asks backend servers which Department they are responsible for and retrieve a list of Departments from each backend server. Main server will send a request only to its responsible backend server which contains the requested Department. The backend server then replies to the main server with the requested information.
Figure 1
The detailed operations to be performed by all the parties are described with the help of Figure 1.
There are in total 4 communication endpoints, which are run in 4 individual terminal windows:
● Main server: decide which backend server should a request be sent.
● Backend server A, B, and C: store data, compute and send the result.
The full process can be roughly divided into three phases, and their communication and computation steps are as follows:
Bootup
1. [Computation]: Backend server A, B, and C read dataA.txt, dataB.txt, and dataC.txt respectively, store the department names and student IDs, and count how many distinct students are there in a department.
○ Backend servers only need to read the text files once. When Backend servers are handling queries, they will refer to the data structures, not the text files.
○ For simplicity, there is no overlap of departments among dataA.txt, dataB.txt, and dataC.txt.
2. [Communication]: after step 1, Main server asks each of Backend servers which departments they are responsible for. Backend servers reply with a list of departments to the main server.
3. [Computation]: Main server will construct a data structure to book-keep such information from step 2. When the queries come, the main server can send a request to the responsible Backend server. Main server then asks the user to input a department name.
Query
1. [Computation]: Main server searches in the database and decides which Backend server(s) should handle the requested department name.
2. [Communication]: Main server sends the department name to the responsible Backend server.
Reply
1. [Computation]: Backend server receives the department name, searches in the database, and finds how many distinct student IDs belong to the department and what those student IDs are.
2. [Communication]: Backend server prepares a reply message with the results and sends it to the Main server.
3. [Communication]: Main server receive the message from Backend server and display the results. Main server should keep active for further inputted queries, until the program is manually killed.
The format of the data file (dataA.txt, dataB.txt, dataC.txt) is defined as follows:
<Department Name 1>
<student ID 1>;<student ID 2>; … ;<student ID k> <Department Name 2>
<student ID 1>;<student ID 2>; … ;<student ID k> ...
Part of the example dataA.txt:
ECE
113;1236;18897;10287;12
CS
8;21;2220;3333;8
Assumptions on the data file:
2. Student IDs are non-negative integer numbers less than 20 digits and are separated by a semicolon.
3. There are at most 10 department names in total.
4. There is no additional empty line(s) at the beginning or the end of the file. The whole data file does not contain any empty lines. A data files is not empty.
5. There is no overlap of department names among all backend servers.
7. A department name is associated with at least one student IDs, and at most 100 student IDs.
Example dataA.txt, dataB.txt, and dataC.txt are provided for you as reference. Other data files will be used for grading, so you are advised to prepare your own files for testing purposes.
Source Code Files
Your implementation should include the source code files described below:
1. Main Server: You must name your code file: servermain.c or servermain.cc or servermain.cpp (all small letters). Also, you must name the corresponding header file (if you have one; it is not mandatory) servermain.h (all small letters).
2. Backend Server: You must name your code file: server#.c or server#.cc or server#.cpp (all small letters except for #). Also, you must name the corresponding header file (if you have one; it is not mandatory) server#.h (all small letters, except for #). The “#” character must be replaced by the server identifier (i.e. A,B, C), e.g., serverA.c.
Each backend server should have its own file!!!
Note: Your compilation should generate separate executable files for each of the components listed above.
DETAILED EXPLANATION
Phase 1 (10 points) -- Bootup
All server programs (Main server, Backend servers) boot up in this phase. While booting up, the servers must display a boot up message on the terminal. The format of the boot up message for each server is given in the onscreen message tables at the end of the document. As the boot up message indicates, each server must listen on the appropriate port for incoming packets.
Backend servers should boot up first and display a boot up message. A backend server then needs to read the text file, store the department names and student IDs, and count how many distinct students are there in a department. For example, the number of distinct students in department “CS” is 4. There are many ways to store the information, such as dictionary, array, vector, etc. You need to decide which data structure to use based on the requirement of the problem. You can use any data structure if it can give you correct results.
Main server then boots up after Backend servers are running. Once the Main server programs have booted up, it should display a boot up message as indicated in the onscreen messages table. Note that the Main server code takes no input argument from the command line.
std::unordered_map<std::string, int> department_backend_mapping; department_backend_mapping[“ECE”] = 0; department_backend_mapping[“CS”] = 0; department_backend_mapping[“Art”] = 1;
Above lines indicate that “ECE” and “CS” stored in dataA.txt in Backend server A (represented by value 0) and “Art” is stored in dataB.txt in Backend server B (represented by value 1). Again, you could use any data structure or format to store the information.
After obtaining the correspondence between Backend servers and departments, main server should display messages to ask the user to enter a query department name (e.g., implement using std::cin):
Enter department name:
Each of the servers has its unique port number specified in “PORT NUMBER ALLOCATION” section with the source and destination IP address as localhost/127.0.0.1. Main server and Backend servers are required to print out on screen messages after executing each action as described in the “ON SCREEN MESSAGES” section. These messages will help with grading if the process did not execute successfully. Missing some of the on-screen messages might result in misinterpretation that your process failed to complete. Please follow the exact format when printing the on-screen messages.
Phase 2 (40 points) -- Query
Main server gets the inputted department name and searches in the database. If the department name is not found, the main server will print out a message (see the “On Screen Messages” section) and return to standby. If the department name is found to be in a Backend sever, Main server sends the department name to the corresponding Backend server. For example, for the inputted department name “ECE”, the main server should send it only to Backend server A, but not to Backend server B or C.
Phase 3 (10 points) -- Reply
The responsible Backend server receives the query from the Main server. It searches the department name in the database and finds the student IDs that are associated with the department name. It then prepares a message containing the student IDs and sends it to the Main server using UDP.
When the Main server receives the result, it displays the result as follows:
...
There are 5 distinct students in ECE department. Their IDs are
113,1236,18897,10287,12.
-----Start a new query----- Enter department name:
See the ON SCREEN MESSAGES table for full example output.
PORT NUMBER ALLOCATION
The ports to be used by the client and the servers are specified in the following table:
Table 1. Assignments for UDP ports
Process Static Ports
Backend Server A UDP: 30xxx
Backend Server B UDP: 31xxx
Backend Server C UDP: 32xxx
Main Server UDP(with servers): 33xxx
NOTE: xxx is the last 3 digits of your USC ID. For example, if the last 3 digits of your USC ID are “319”, you should use the port: 30319 for the Backend-Server (A), etc. Port number of all processes print port number of their own.
ON SCREEN MESSAGES
Table 2. Backend Server A/B/C on-screen messages
Event On-screen Messages
Booting up (Only while starting): Server A/B/C is up and running using UDP on port <server A/B/C port number>
Sending the department list that contains in “dataA/B/C.txt” to Main Server: Server A/B/C has sent a department list to Main Server
Upon receiving the input query: Server A/B/C has received a request for <Department Name>
Upon finding the department and the student IDs, sending result(s) back to Main Server: Server A/B/C found <num> distinct students for
<Department Name>: <student ID1>, <student ID2>...
Server A/B/C has sent the results to Main Server
Table 4. Main Server on-screen messages
Event On-screen Messages
Booting up(only while starting): Main server is up and running.
Upon receiving the department lists from Backend server A/B/C: Main server has received the department list from
Backend server A/B/C using UDP over port <Main server UDP port number>
List the results of which department Backend server A/B/C is responsible for: Server A
<Department Name 1>
<Department Name 2>
…
Server B
<Department Name 3>
…
Server C
<Department Name 4>
…
Ask the user to input the query: Enter Department Name:
If the input department name cannot be found: <Department Name> does not show up in Backend servers
If the input department name can be found, decide which server contains related information about the department name and send a request to Backend server A/B/C <Department Name> shows up in server <A/B/C >
The Main Server has sent request for <Department Name> to server <A/B/C> using UDP over port <Main server UDP port number>
Main Server receives the searching results from Backend server A/B/C, displays it and starts a new query: The Main server has received searching result(s) of <Department Name> from Backend server <A/B/C>
There are <num> distinct students in <Department Name>. Their IDs are <student ID1>, <student ID2>...
-----Start a new query----- Enter department name:
ASSUMPTIONS
1. You must start the processes in this order: Backend-server (A), Backend-server (B), Backend-server (C), Main-server.
2. The dataA.txt, dataB.txt, dataC.txt files are created before your program starts.
3. If you need to have more code files than the ones that are mentioned here, please use meaningful names and all small letters and mention them all in your README file.
4. You can use code snippets from Beej’s socket programming tutorial (Beej’s guide to network programming) in your project. However, you need to mark the copied part in your code.
5. When you run your code, if you get the message “port already in use” or “address already in use”, please first check to see if you have a zombie process (see following). If you do not have such zombie processes or if you still get this message after terminating all zombie processes, try changing the static UDP port number corresponding to this error message (all port numbers below 1024 are reserved and must not be used). If you must change the port number, please do mention it in your README file and provide reasons for it.
ps -aux | grep developer
Identify the zombie processes and their process number and kill them by typing at the command-line:
kill -9 <process number>
lsof -i -P -n | grep UDP
REQUIREMENTS
1. The host name must be hard coded as localhost (127.0.0.1) in all codes.
2. Your main server program should keep running and ask to enter a new request after displaying the previous result, until the TAs manually terminate it by Ctrl+C. The backend serversr should keep running and be waiting for another request until the TAs terminate them by Ctrl+C. If they terminate before that, you will lose some points for it.
3. All the naming conventions and the on-screen messages must conform to the previously mentioned rules.
4. You are not allowed to pass any parameter or value or string or character as a commandline argument.
5. All the on-screen messages must conform exactly to the project description. You should not add anymore on-screen messages. If you need to do so for the debugging purposes, you must comment out all the extra messages before you submit your project.
6. Please do remember to close the socket and tear down the connection once you are done using that socket.
Programming Languages and Compilers
You must use only C/C++ on UNIX as well as UNIX Socket programming commands and functions. Here are the pointers for Beej's Guide to C Programming and Network Programming (socket programming):
http://www.beej.us/guide/bgnet/
(If you are new to socket programming please do study this tutorial carefully as soon as possible and before starting the project)
http://www.beej.us/guide/bgc/
You can use a Unix text editor like emacs or gedit to type your code and then use compilers such as g++ (for C++) and gcc (for C) that are already installed on Ubuntu to compile your code. You must use the following commands and switches to compile yourfile.c or yourfile.cpp. It will make an executable by the name of "yourfileoutput”.
gcc -o yourfileoutput yourfile.c
g++ -o yourfileoutput yourfile.cpp
Do NOT forget the mandatory naming conventions mentioned before!
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h> #include <errno.h>
#include <string.h>
#include <netdb.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <sys/wait.h>
Submission Rules
Along with your code files, include a README file and a Makefile. Submissions without README and Makefile will be subject to a serious penalty.
In the README file write:
● Your Full Name as given in the class list.
● Your Student ID.
● Your platform (Ubuntu version).
● What you have done in the assignment.
● What your code files are and what each one of them does. (Please do not repeat the project description, just name your code files, and briefly mention what they do).
● The format of all the messages exchanged.
● Any idiosyncrasy of your project. It should say under what conditions the project fails, if any.
● Reused Code: Did you use code from anywhere for your project? If not, say so. If so, say what functions and where they're from. (Also identify this with a comment in the source code.)
About the Makefile:
Makefile Tutorial: https://www.cs.swarthmore.edu/~newhall/unixhelp/howto_makefiles.html
Makefile should support following functions:
Compile all your files and creates executables make all
Compile Server A make serverA
Compile Server B make serverB
Compile Server C make serverC
Compile Main Server make servermain
Run Server A ./serverA
Run Server B ./serverB
Run Server C ./serverC
Run Main Server ./servermain
TAs will first compile all codes using make all. We will then open 4 different terminal windows, on which start servers A, B, C and Main Server using commands ./serverA, ./serverB, ./serverC and ./servermain. Remember that servers should always be on once started. TAs will check the outputs for multiple queries. The terminals should display the messages specified in the tables.
1. Compress all your files including the README file into a single “tar ball” and call it: ee450_yourUSCusername.tar.gz (all small letters) e.g. an example filename would be ee450_nanantha.tar.gz. Please make sure that your name matches the one in the class list. Here are the instructions:
On your VM, go to the directory which has all your project files. Remove all executable and other unnecessary files such as data files!!! Only include the required source code files, Makefile and the README file. Now run the following commands:
tar cvf ee450_yourUSCusername.tar *
gzip ee450_yourUSCusername.tar
Now, you will find a file named “ee450_yourUSCusername.tar.gz” in the same directory. Please notice there is a star (*) at the end of the first command.
2. Do NOT include anything not required in your tar.gz file. Do NOT use subfolders. Any compressed format other than .tar.gz will NOT be graded!
3. Upload “ee450_yourUSCusername.tar.gz” to Blackboard -> Assignments. After the file is submitted, you must click on the “submit” button to actually submit it. If you do not click on “submit”, the file will not be submitted.
7. After submitting, please confirm your submission by downloading and compiling it on your machine. If the outcome is not what you expected, try to resubmit, and confirm again.
We will only grade what you submitted even though it’s corrupted.
GRADING CRITERIA
Notice: We will only grade what is already done by the program instead of what will be done.
Your project grade will depend on the following:
1. Correct functionality, i.e. how well your programs fulfill the requirements of the assignment, especially the communications through TCP sockets.
2. Inline comments in your code. This is important as this will help in understanding what you have done.
3. Whether your programs work as you say they would in the README file.
4. Whether your programs print out the appropriate error messages and results.
5. If your submitted codes do not even compile, you will receive 10 out of 100 for the project.
6. If your submitted codes compile using make but when executed, produce runtime errors without performing any tasks of the project, you will receive 15 out of 100.
8. If you add subfolders or compress files in the wrong way, you will lose 2 points each.
9. If your data file path is not the same as the code files, you will lose 5 points.
10. Do not submit datafile (three .txt files) used for test, otherwise, you will lose 10 points.
11. If your code does not correctly assign the TCP port numbers (in any phase), you will lose 10 points each.
12. Detailed points assignments for each functionality will be posted after finishing grading.
13. The minimum grade for an on-time submitted project is 10 out of 100, the submission includes a working Makefile and a README.
14. There are no points for the effort or the time you spend working on the project or reading the tutorial. If you spend plenty of time on this project and it doesn’t even compile, you will receive only 10 out of 100.
FINAL WORDS
2. In view of what is a recurring complaint near the end of a project, we want to make it clear that the target platform on which the project is supposed to run is the provided Ubuntu. It is strongly recommended that students develop their code on this virtual machine. In case students wish to develop their programs on their personal machines, possibly running other operating systems, they are expected to deal with technical and incompatibility issues (on their own) to ensure that the final project compiles and runs on the requested virtual machine. If you do development on your own machine, please leave at least three days to make it work on Ubuntu. It might take much longer than you expect because of some incompatibility issues.
3. Check Blackboard for additional requirements and latest updates about the project guidelines. Any project changes announced on Blackboard are final and overwrites the respective description mentioned in this document.