$20
In this lab implement these basics of a QuadTree.
Implement the following class:
#ifndef QUADTREE_H__
#define QUADTREE_H__
#include <stdlib.h>
#include <vector>
#include <list>
#include <set> #include <queue>
class QuadTree { private:
/* Class to begin filling out...*/ public:
/* Initialize an empty quadtree. */
QuadTree(float width, float height);
/* add a point to the quadtree. */ bool add(float x, float y);
/* remove a point from the QuadTree.
* Remember to remove empty QuadTree nodes, or your tree will * use up too much memory when doing the add/remove test!
*/ bool remove(float x, float y);
/* returns if the quad tree has a point (x, y) */ bool contains(float x, float y);
/* return the number of points in the box (sx, sy) -> (ex, ey) * You may assume that sx < ex and sy < ey!
*/ int countInRange(float sx, float sy, float ex, float ey);
void print();
};
#include "quadtree.cpp"
#endif
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Write some test cases:
Create some test cases, using cxxtestgen, that you believe would cover all aspects of your code.
Memory Management:
Now that are using new, we must ensure that there is a corresponding delete to free the memory. Ensure there are no memory leaks in your code! Please run Valgrind on your tests to ensure no memory leaks!