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In this lab implement a priority queue using something better than O(n) for add and remove.
Implement the following interface:
#ifndef PRIORITY_QUEUE_H #define PRIORITY_QUEUE_H
template<class T> class PriorityQueue { private:
/* Class to implement.*/ public:
/* Empty constructor shall create an empty PriorityQueue! */ PriorityQueue();
/* Do a deep copy of queue into the this.
* Note: This one uses a reference to a PriorityQueue! */
PriorityQueue(const PriorityQueue<T> &pq);
/* Deconstructor shall free up memory */ ~PriorityQueue();
/* Return the current length (number of items) in the queue */ int getLength() const;
/* Returns true if the queue is empty. */ bool isEmpty() const;
/* Print out the PriorityQueue */ void print() const;
/* Pushes the val to the top of the queue. */ bool push(const T &val);
/* Removes and returns the top element from the queue. */ T pop();
/* Returns if the two lists contain the same elements in the * same order.
*/ bool operator==(const PriorityQueue<T> &pq) const; };
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#include "priorityqueue.cpp"
#endif
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Write some test cases:
Create some test cases, using cxxtestgen, that you believe would cover all aspects of your code.
STL:
You may use the STL, but not queue or priority queue.
Memory Management:
Now that are using new, we must ensure that there is a corresponding delete to free the memory. Ensure there are no memory leaks in your code! Please run Valgrind on your tests to ensure no memory leaks!