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COMPLAB-Week 2 Solved

Implementation of a Container Data Structure in C and C++ Programming Languages.  

Constants in C++. 


Task 1. Copy the source code provided below to your C/C++ development environment and try to execute it. Did you get any error messages? Explain them. What pieces of code below are incorrect and why?

 

void main()  

{  

       // 1.  

       const int i; 

 

       // 2.  

       const int i=90;  

       i++;  

 

       // 3.  

       const int i=90;      int *p=&i;  

       (*p)++;  

 

       // 4.  

       const int v[]={1,2,3};     v[1]++;  

 

       // 5.  

       const int i=255;  

       int v[i];  

        

       // 6.  

       char s[]="Hello";    const char *pc=s;   

       pc[0]='h';   

       pc++;  

 

       // 7.  

       char s[]="Hello";    char* const cp=s;    cp[0]='h';   

       cp++;  

 

       // 8.  

       char s[]="Hello";    const char* const cpc=s;        cpc[0]='h';   

       cpc++;  

 

       //9.  

       int j = 0;  

       int const &i = j;  

       i = 1;   

       const int &i = j;   

       i = 1;         

}

Task 2. Download the CL3_files.zip file from the Course Webpage, open the archive and copy the stack.c file to your C/C++ development environment. Complete the given source code file to realize a stack data structure that can work with char type elements. Follow the comments and the instructions in the code.

 
General conditions and constraints.

1.      If the stack is empty, then pData should be NULL and elements should be 0.

2.      pData points to an array of elements of variable length; dynamic memory allocation should be used.

3.      The elements variable denotes the actual number of elements (data) in the stack.

4.      Before using the stack the following initialization function must be called:  

void stack_init(struct stack* s). 

5.      After having used the stack the following function must be called:  

void stack_cleanUp(struct stack* s). 

6.      If an error occurs then the return value of any local function must not be 0.

 

Task 3. Consider simpler parameter passing: replace pointers with C++ references wherever possible. Remember to use the C++ compiler. Check the correctness of your replacements at execution time in the debugger mode.

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