CIS4930 Exercise 2 Object Oriented Programming Constructs in Python Solved
Practice working with object-oriented programming constructs in Python including classes and objects by building classes to represent creatures and a cataloguing system.
Scenario NOTE: This project concept is a work of satire. To state the obvious: we do not advise one to go around imprisoning creatures in small receptacles held in one’s pockets and/or having them fight for sport.
Pouch Creatures – abbreviated “Pakuri” – are the latest craze sweeping elementary schools around the world. Tiny magical creatures small enough to fit into one’s trouser pouches (with enough force applied, ‘natch) have begun appearing all around the world in forests. They come in all shapes and colors. When stolen from their parents at a young enough age, they can be kept in small spherical cages (for their own good) easily carried by elementary school children (though they are also popular with adults). This has led to an unofficial catch phrase for the phenomenon – “Gotta steal ‘em all!” – a play on the abbreviation “Pakuri” (which doubles as Japanese slang meaning “to steal”). Young children can then pit their Pakuri against one another in battle for bragging rights or to steal them from one another. (Don’t worry – they heal their wounds quickly!)
Lately, those without the resources to go with real Pakuri have latched onto “Pakuri ni Ikou”, with the English title “Pakuri: Let’s Go”. (The literal translation of the title is “Let’s Go Pakuri”, but localizers felt it was weird. They also changed all of the dialog, as they always do.) This game is a world-wide AR game using geolocation to collect data on users… purely for in-game purposes, of course.
Of course, keeping track of all these critters can be a real task, especially when you are trying to steal so many of them at such a young age! You’ve decided to cash in – hey, if you don’t someone else will – on the morally ambiguous phenomenon by developing an indexing system – a Pakudex – for kids and adult participants.
Requirements Students will write two files to submit: a driver program with a main() entry point (pakudex.py) and a file containing the Pakuri class (pakuri.py).
Welcome to Pakudex: Let's Go!
Pakudex Main Menu
-----------------
1. List Pakuri
2. Show Pakuri
3. Add Pakuri
4. Remove Pakuri
5. Change Pakuri Level
6. Exit
What would you like to do?
Driver Program When run, the program should…
1) Display a welcome message
2) Display the menu & prompt for input
3) Conduct input error checking
4) Follow the output and formatting in this document
Listing Pakuri
This should number and list creatures in Python lexigraphical order. For example, if “Chuchu” and “Allie” were added to the Pakudex (in that order), the list should be:
Success Failure Pakuri In Pakudex:
1. Allie (Gator, level 10)
2. Chuchu (ShockRat, level 4)
No Pakuri in Pakudex yet!
Pakudex Main Menu
Show Pakuri
The program should prompt for a species and collect species information, then display it:
Success Failure Enter the name of the pakuri to display: Quackers
Name: Quackers
Species: PsyGoose
Level: 15
CP: 324
HP: 57
Enter the name of the pakuri to display: PsyDuck
Error: No such Pakuri!
Pakudex Main Menu
-----------------
1. List Pakuri
2. Show Pakuri
Adding Pakuri
When adding a Pakuri, a prompt should be displayed to read in the individual’s name, species, and level. If the individual is already in the Pakudex, the program should return to the main menu.
Success Failure – Duplicate Name: Quackers Error: Pakudex already contains this Pakuri! Pakuri Information
------------------
Name: Quackers
Species: PsyGoose
Level: 15
Pakuri Quackers (PsyGoose, level 15) added!
Pakudex Main Menu
----------------- Level: -15
Level cannot be negative.
Level: 500
Maximum level for Pakuri is 50. Level: NINE-THOUSAND
Invalid level! Failure – Level
Removing Pakuri
The program should prompt for a name and then remove the Pakuri if it is in the Pakudex:
Success Failure Enter the name of the Pakuri to remove: Quackers Pakuri Quackers removed.
Enter the name of the Pakuri to remove: PsyDuck Error: No such Pakuri!
Change Pakuri Level
Changing the Pakuri’s level should follow the same format used in other options:
Success Failure – Level
Enter the name of the Pakuri to change: Quackers Enter the new level for the Pakuri: -42
Level cannot be negative.
Enter the new level for the Pakuri: 500
Maximum level for Pakuri is 50.
Enter the new level for the Pakuri: GAJILLION
Invalid level! Enter the name of the Pakuri to change: Quackers
Enter the new level for the Pakuri: 42 Enter the name of the Pakuri to change: PsyGoose
Error: No such Pakuri! Failure – No Element
Exit
On exit, the program should print “Thanks for using Pakudex: Let's Go! Bye!” to the screen.
Pakuri Class This class will be the blueprint for the different creature objects that you will create. You will need to store information about the name, species, and level, along with three attributes: attack, defense, and stamina. All variables storing information about the critters must follow Python conventions for private variables.
The attributes are based on the Pakuri name and species according to the following formula:
Attribute = Species Base + Individual Value
Species and individual attributes come from the little-endian md5 hash (UTF-8 encoding), plus offset, mod 16:
While Pakuri attributes are never revealed to the user, they are used (along with level) to determine the combat power (CP) and healthy points (HP), as follows: