$34.99
Changes highlighted in yellow
Fixed some typos, clarified there are two mallocs in push, and modified the functions to
consistently use unsigned integers. Replaced the figures with better ones.
Summary and Purpose
For this assignment, you will be writing a collection of C functions that operate on linked lists. You will use these to understand the underlying properties of linked lists, their strengths and weaknesses. In particular, you can compare the performance of the linked lists in this assignment to the arrays of Assignment 2. You will also use double pointers extensively to pass pointers into functions by reference (so they can be changed).
Deliverables
You will be submitting:
1) A file called list.h that contains your function prototypes (see below).
2) A file called list.c that contains your function definitions.
3) A makefile that contains the instructions to compile your code.
Structures for your assignment
You will be working with variables having the following structure which you must declare in your header file.
struct Node
{
void *data; struct Node *next;
};
This structure represents a node in a linked list (our second data structure used in this course). data is a pointer to the data stored at this node, while next is a pointer to the next node in the list (or null if the node is the last in the list).
Additionally, you will be using the following structure to measure the performance of your code and count the number of memory read, memory write, malloc and free operations.
struct Performance
{
unsigned int reads; unsigned int writes; unsigned int mallocs; unsigned int frees;
};
Double Pointers
This assignment makes extensive use of double pointers. The following diagram illustrates how the double pointer references another pointer.
Basic function prototypes and descriptions for your assignment
struct Performance *newPerformance();
This function will allocate sufficient memory for a Performance structure, set reads, writes, mallocs, and frees to zero (yes, I realize there is technically one malloc in this function) and return the address of the structure. Your function should print an error message to the standard error stream and exit if the malloc function fails.
void push( struct Performance *performance, struct Node **list_ptr, void *src, unsigned int width );
(Add an item at the head of the list.) This function will malloc a new struct Node structure, malloc width bytes of data and save the address in data, copy width bytes of data from the parameter src to the adress data in the new Node structure, and set the next pointer of the structure to be equal to the value pointed to by list_ptr. Finally, it will store the address of the structure in the pointer that is pointed to by list_ptr. If the malloc fails, it should print an error message to the standard error stream and exit. mallocs and writes in the performance structure should both be incremented by 1.
void readHead( struct Performance *performance, struct Node **list_ptr, void *dest, unsigned int width );
(Copy data from the head of the list into dest.) If the list is empty it should print an error message to the standard error stream and exit. Otherwise, this function will copy width bytes of data from the data pointer in the structure pointed to by the pointer that list_ptr points to, into dest. reads in the performance structure should be incremented by 1.
void pop( struct Performance *performance, struct Node **list_ptr, void *dest, unsigned int width );
(Remove an item from the head of the list.) If the list is empty it should print an error message to the standard error stream and exit. Otherwise, this function will copy width bytes of data from the data variable in the structure whose address is stored in the pointer pointed to by list_ptr, to the address given by dest. It should update the pointer pointed to by list_ptr to the next node in the list, and free the node structure that used to be first. frees and reads in the performance structure should both be incremented by 1.
struct Node **next( struct Performance *performance, struct Node **list_ptr );
(Return pointer to the pointer to the second item in a list.) If the list is empty it should print an error message to the standard error stream and exit. Otherwise, this function should return the address of the next pointer from the structure pointed to by the pointer that list_ptr points to. reads in the performance structure should be incremented by 1.
int isEmpty( struct Performance *performance, struct Node **list_ptr );
(Tell if a list is empty.) If the list is empty return 1, otherwise return 0. Do not modify
performance.
Derived function prototypes and descriptions for your assignment
The following functions should all be implemented by calling the “Basic” functions, above. Most importantly, you should not be interacting with Node structures or Node pointers directly, only by calling the Basic functions.
void freeList( struct Performance *performance, struct Node **list_ptr );
This function will pop items off the list until the list isEmpty.
void readItem( struct Performance *performance, struct Node **list_ptr, unsigned int index, void *dest, unsigned int width );
This function will use the next and readHead functions, above, to find the Node i (where i=0 for the first node in the list), to retrieve data from the given position in the list.
void appendItem( struct Performance *performance, struct Node **list_ptr, void *src, unsigned int width );
This function will add an element to the end of the list. It will do this by calling the next function (above) until isEmpty returns true. Then it will call the push function to add the item at the end of the list.
void insertItem( struct Performance *performance, struct Node **list_ptr, unsigned int index, void *src, unsigned int width );
This function will use next and push calls to insert a Node at the given index. If index is 0 it will insert the item at the head of the list, if index is 1, at the second position, etc.
void prependItem( struct Performance *performance, struct Node **list_ptr, void *src, unsigned int width );
This function will use insertItem to insert data at position 0.
void deleteItem( struct Performance *performance, struct Node **list_ptr, unsigned int index );
This function will use next and pop calls to remove the node at the given inex.
The Last 20%
The above, constitutes 80% of the assignment. If you complete it, you can get a grade up to
80% (Good). The rest of the assignment is more challenging and will allow you to get a grade of 80-90% (Excellent) or 90-100% (Outstanding). Make sure you complete the first part well, before proceeding to the following additional part.
Write the following functions:
int findItem( struct Performance *performance, struct Node **list_ptr, int
(*compar)(const void *, const void *), void *target, unsigned int width );
This function will retrieve elements from list using readHead (above) starting with the first element in the list and proceeding incrementally by calling next (above). For each element it will apply the compar function to target and the retrieved element. If the compar function returns 0 (indicating a match), this function should return the index of the matching element. If they compar function returns a non-zero value (indicating a mismatch) it should proceed with the next element. If they function processes the entire list without finding a match, it should return a value of -1.
You can write additional helper functions as necessary to make sure your code is modular, readable, and easy to modify.
Header File
Testing
You are responsible for testing your code to make sure that it works as required. The
CourseLink web-site will contain some test programs to get you started. However, we will use a different set of test programs to grade your code, so you need to make sure that your code performs according to the instructions above by writing more test code.
Your assignment will be tested on the standard SoCS Virtualbox VM
(http://socs.uoguelph.ca/SoCSVM.zip) which will be run using the Oracle Virtualbox software
(https://www.virtualbox.org/wiki/Downloads). If you are developing in a different environment, you will need to allow yourself enough time to test and debug your code on the target machine. We will NOT test your code on YOUR machine/environment.
Full instructions for using the SoCS Virtualbox VM can be found at: https://wiki.socs.uoguelph.ca/students/socsvm.
Makefile
You will create a makefile that supports the following targets:
all: this target should generate list.o.
clean: this target should delete all .o files.
list.o: this target should create the object file, list.o, by compiling the list.c file.
All compilations and linking must be done with the -Wall -pedantic -std=c99 flags and compile and link without any warnings or errors.
Git
Also, do your own work, do not hire someone to do the work for you.
Grading Rubric
newPerformance 1 push 2 readHead 1 pop 2 next 1 isEmpty 1 freeList 2 readItem 1 appendItem 1 insertItem 2 prependItem 1 deleteItem 1 style 2 makefile 2
findItem 5
Total 25
Ask Questions
The instructions above are intended to be as complete and clear as possible. However, it is YOUR responsibility to resolve any ambiguities or confusion about the instructions by asking questions in class, via the discussion forums, or by e-mailing the course e-mail.